kopparhavet/templates/parts/actor/ship-combat.html

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<div class="bio-tab border scroll-y" style="height: 100%; border-top: none;">
<div class="grid-container" style="height: fit-content; border-top: none; grid-template-rows: 1fr auto; grid-template-columns: 1fr 1fr;">
<div class="border grid-container" style="grid-column-gap: 5px; grid-template-columns: auto 1fr; max-height: 163px; height: fit-content;">
<label style="margin-top: auto; margin-bottom: auto;">{{localize data.data.rammingdmg.label}}:</label>
<input style="text-align: center;" name="data.rammingdmg.value" type="text" value="{{data.data.rammingdmg.value}}" placeholder="{{localize data.data.rammingdmg.label}}" />
</div>
<div class="spells border">
<ul class="items">
<li class="items-header flexrow">
<div class="header-name">{{localize "SHIP.ARMAMENT"}}</div>
<div>{{localize "ITEM.DAMAGE"}}</div>
<div></div>
</li>
<ul class="items-list">
{{#each actor.shipweapons as |item id|}}
<li class="item-weapon flexrow" data-item-id="{{item._id}}" data-ability="{{item.data.skill.value}}">
<div class="item-name">{{item.name}}</div>
<div class="skill-roll">
<div class="roll-button">
<div class="roll-damage rollable">{{item.data.damage.value}}</div>
</div>
</div>
<div class="item-controls">
<a class="item-control item-edit" data-parent=".item-weapon" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" data-parent=".item-weapon" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</ul>
</div>
</div>
</div>