Fixed Hjältarnas Tid skill error, updated layout, fixed buttons not working
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@@ -200,6 +200,32 @@ export class ActorSheetKH extends ActorSheet {
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},
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]);
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new ContextMenu(html, "li.item-attack", [
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{
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name: game.i18n.localize("MENU.SHOWROLLDIALOG"),
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icon: '<i class="far dice"></i>',
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callback: (li) => {
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let skillValue = li.data("ability");
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let skillName = "ITEM.ATTACK";
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let showValue = false
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if(this.actor.data.type === "character") {
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showValue = true
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}
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this.khRoller.rollSkillDialogInChat(skillName, skillValue, showValue, this.actor)
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},
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},
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{
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name: game.i18n.localize("MENU.SENTTOCHAT"),
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icon: '<i class="far fa-comment"></i>',
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callback: (li) => {
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let itemId = li.data("itemId");
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this._itemDetailsToChat(itemId);
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},
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},
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]);
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html.find(".feature").click(async (ev) => {
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const featureName = $(ev.currentTarget).data("feature");
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const featureValue = this.actor.data.data.feature[featureName].value;
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@@ -224,9 +250,61 @@ export class ActorSheetKH extends ActorSheet {
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li.slideUp(200, () => this.render(false));
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});
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html.find(".item-attack-delete").click((ev) => {
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const li = $(ev.currentTarget).parents(".item-attack");
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this.actor.deleteOwnedItem(li.data("itemId"));
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li.slideUp(200, () => this.render(false));
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});
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html.find(".item-weapon-delete").click((ev) => {
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const li = $(ev.currentTarget).parents(".item-weapon");
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this.actor.deleteOwnedItem(li.data("itemId"));
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li.slideUp(200, () => this.render(false));
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});
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// Edit Inventory Item
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html.find(".item-edit").click(async (ev) => {
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const li = $(ev.currentTarget).parents(".item");
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let li = $(ev.currentTarget).parents(".item");
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let itemId = li.data("itemId");
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let item = this.actor.getOwnedItem(itemId);
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if (!item) {
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item = game.items.get(itemId);
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if (!item) {
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console.log("IMPORT ERROR")
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}
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}
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if (item?.sheet) {
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item.sheet.render(true);
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}
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});
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html.find(".item-attack-edit").click(async (ev) => {
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let li = $(ev.currentTarget).parents(".item-attack");
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let itemId = li.data("itemId");
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let item = this.actor.getOwnedItem(itemId);
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if (!item) {
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item = game.items.get(itemId);
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if (!item) {
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console.log("IMPORT ERROR")
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}
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}
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if (item?.sheet) {
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item.sheet.render(true);
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}
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});
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html.find(".item-weapon-edit").click(async (ev) => {
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let li = $(ev.currentTarget).parents(".item-weapon");
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let itemId = li.data("itemId");
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let item = this.actor.getOwnedItem(itemId);
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@@ -316,7 +394,7 @@ export class ActorSheetKH extends ActorSheet {
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/* Roll weapon damage */
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html.find(".roll-damage").click((ev) => {
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const li = $(ev.currentTarget).parents(".item");
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const li = $(ev.currentTarget).parents(".item-weapon");
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let itemId = li.data("itemId");
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let weapon = this.actor.getOwnedItem(itemId);
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@@ -392,7 +470,7 @@ export class ActorSheetKH extends ActorSheet {
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/* Adversary specific */
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html.find(".roll-adversary-attack").click((ev) => {
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const li = $(ev.currentTarget).parents(".item");
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const li = $(ev.currentTarget).parents(".item-attack");
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let skillValue = li.data("ability");
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let skillName = "ITEM.ATTACK";
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@@ -400,6 +478,30 @@ export class ActorSheetKH extends ActorSheet {
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this.khRoller.rollSkillInChat(skillName, skillValue, false, this.actor)
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});
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html.find(".roll-attack-damage").click((ev) => {
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const li = $(ev.currentTarget).parents(".item-attack");
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let itemId = li.data("itemId");
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let weapon = this.actor.getOwnedItem(itemId);
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if (!weapon) {
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weapon = game.items.get(itemId);
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if (!weapon) {
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console.log("IMPORT ERROR")
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return
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}
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}
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let damage = weapon.data.data.damage.value;
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let regex = /([0-9]*)t([0-9]*)/g;
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let regexMatch;
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while (regexMatch = regex.exec(damage.toLowerCase())) {
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this.khRoller.rollDamageInChat(regexMatch[1], this.actor)
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}
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});
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html.find(".roll-defence").click((ev) => {
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const skillValue = $(ev.currentTarget).data("defence");
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