Cleaned up the code
parent
54ac488e73
commit
6f6a1e7e2d
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@ -243,23 +243,8 @@ export class ActorSheetKH extends ActorSheet {
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// Delete Inventory Item
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html.find(".item-delete").click((ev) => {
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const li = $(ev.currentTarget).parents(".item");
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this.actor.deleteOwnedItem(li.data("itemId"));
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li.slideUp(200, () => this.render(false));
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});
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html.find(".item-attack-delete").click((ev) => {
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const li = $(ev.currentTarget).parents(".item-attack");
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this.actor.deleteOwnedItem(li.data("itemId"));
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li.slideUp(200, () => this.render(false));
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});
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html.find(".item-weapon-delete").click((ev) => {
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const li = $(ev.currentTarget).parents(".item-weapon");
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let parent = $(ev.currentTarget).data("parent")
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const li = $(ev.currentTarget).parents(parent);
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this.actor.deleteOwnedItem(li.data("itemId"));
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@ -268,43 +253,8 @@ export class ActorSheetKH extends ActorSheet {
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// Edit Inventory Item
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html.find(".item-edit").click(async (ev) => {
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let li = $(ev.currentTarget).parents(".item");
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let itemId = li.data("itemId");
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let item = this.actor.getOwnedItem(itemId);
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if (!item) {
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item = game.items.get(itemId);
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if (!item) {
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console.log("IMPORT ERROR")
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}
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}
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if (item?.sheet) {
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item.sheet.render(true);
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}
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});
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html.find(".item-attack-edit").click(async (ev) => {
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let li = $(ev.currentTarget).parents(".item-attack");
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let itemId = li.data("itemId");
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let item = this.actor.getOwnedItem(itemId);
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if (!item) {
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item = game.items.get(itemId);
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if (!item) {
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console.log("IMPORT ERROR")
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}
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}
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if (item?.sheet) {
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item.sheet.render(true);
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}
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});
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html.find(".item-weapon-edit").click(async (ev) => {
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let li = $(ev.currentTarget).parents(".item-weapon");
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let parent = $(ev.currentTarget).data("parent")
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let li = $(ev.currentTarget).parents(parent);
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let itemId = li.data("itemId");
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let item = this.actor.getOwnedItem(itemId);
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@ -457,6 +407,7 @@ export class ActorSheetKH extends ActorSheet {
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/* Toggle item equipped */
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html.find(".items .item a.toggle-equipped").click(this._toggleEquippedItem.bind(this));
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html.find(".items .item-weapon a.toggle-equipped").click(this._toggleEquippedItem.bind(this));
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/* Handle increase of items in inventory */
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html.find(".item-quantity .quantity.increase").click(this._increaseQuantity.bind((this)));
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@ -111,10 +111,12 @@
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text-align: center;
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}
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.items .items-list .item .toggle-equipped {
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.items .items-list .item .toggle-equipped,
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.items .items-list .item-weapon .toggle-equipped {
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color: #888;
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}
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.items .items-list .item .toggle-equipped.active {
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.items .items-list .item .toggle-equipped.active,
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.items .items-list .item-weapon .toggle-equipped.active{
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color: #191813;
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}
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@ -65,8 +65,8 @@
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</div>
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</div>
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<div class="item-controls">
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<a class="item-control item-attack-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
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<a class="item-control item-attack-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
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<a class="item-control item-edit" data-parent=".item-attack" title="Edit Item"><i class="fas fa-edit"></i></a>
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<a class="item-control item-delete" data-parent=".item-attack" title="Delete Item"><i class="fas fa-trash"></i></a>
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</div>
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</li>
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{{/each}}
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@ -40,8 +40,8 @@
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</div>
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</div>
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<div class="item-controls">
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<a class="item-control item-weapon-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
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<a class="item-control item-weapon-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
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<a class="item-control item-edit" data-parent=".item-weapon" title="Edit Item"><i class="fas fa-edit"></i></a>
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<a class="item-control item-delete" data-parent=".item-weapon" title="Delete Item"><i class="fas fa-trash"></i></a>
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</div>
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</li>
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{{/each}}
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@ -79,8 +79,8 @@
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</div>
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{{/if}}
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<div class="item-controls">
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<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
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<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
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<a class="item-control item-edit" data-parent=".item" title="Edit Item"><i class="fas fa-edit"></i></a>
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<a class="item-control item-delete" data-parent=".item" title="Delete Item"><i class="fas fa-trash"></i></a>
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</div>
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</li>
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{{/each}}
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@ -105,8 +105,8 @@
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<div class="quantity decrease"><i class="far fa-minus-square"></i></div>
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</div>
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<div class="item-controls">
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<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
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<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
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<a class="item-control item-edit" data-parent=".item" title="Edit Item"><i class="fas fa-edit"></i></a>
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<a class="item-control item-delete" data-parent=".item" title="Delete Item"><i class="fas fa-trash"></i></a>
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</div>
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</li>
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{{/each}}
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@ -57,8 +57,8 @@
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</div>
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</div>
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<div class="item-controls">
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<a class="item-control item-attack-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
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<a class="item-control item-attack-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
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<a class="item-control item-edit" data-parent=".item-attack" title="Edit Item"><i class="fas fa-edit"></i></a>
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<a class="item-control item-delete" data-parent=".item-attack" title="Delete Item"><i class="fas fa-trash"></i></a>
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</div>
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</li>
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{{/each}}
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@ -9,8 +9,8 @@
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<li class="item flexrow" data-item-id="{{talent._id}}">
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<div class="item-name">{{talent.name}}</div>
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<div class="item-controls">
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<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
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<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
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<a class="item-control item-edit" data-parent=".item" title="Edit Item"><i class="fas fa-edit"></i></a>
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<a class="item-control item-delete" data-parent=".item" title="Delete Item"><i class="fas fa-trash"></i></a>
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</div>
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</li>
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{{/each}}
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@ -30,8 +30,8 @@
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<div class="cost roll-spell-cost rollable">{{spell.data.cost.value}}</div>
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<div class="difficulty">{{rollDifficulty spell.data.difficulty.value}}</div>
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<div class="item-controls">
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<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
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<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
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<a class="item-control item-edit" data-parent=".item" title="Edit Item"><i class="fas fa-edit"></i></a>
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<a class="item-control item-delete" data-parent=".item" title="Delete Item"><i class="fas fa-trash"></i></a>
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</div>
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</li>
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{{/each}}
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