Fixed right click menu for weapons
parent
bec12184da
commit
6f8200c82a
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@ -139,7 +139,7 @@ export class ActorSheetKH extends ActorSheet {
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},
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},
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]);
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]);
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new ContextMenu(html, "div.item-weapon", [
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new ContextMenu(html, "li.item-weapon", [
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{
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{
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name: game.i18n.localize("MENU.SHOWROLLDIALOG"),
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name: game.i18n.localize("MENU.SHOWROLLDIALOG"),
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icon: '<i class="far dice"></i>',
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icon: '<i class="far dice"></i>',
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@ -147,8 +147,11 @@ export class ActorSheetKH extends ActorSheet {
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let itemId = li.data("itemId");
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let itemId = li.data("itemId");
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let _item = this.actor.items.find((element) => element._id == itemId);
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let _item = this.actor.items.find((element) => element._id == itemId);
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let skillName = _item.name
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// Retrieve skill based on name
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let skillValue = _item.data.data.value
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let skill = this.actor.items.find((element) => element.name === _item.data.data.skill.value);
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let skillName = skill.name
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let skillValue = skill.data.data.value
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let showValue = false
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let showValue = false
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if(this.actor.data.type === "character") {
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if(this.actor.data.type === "character") {
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@ -1,5 +1,5 @@
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<div id="{{id}}" class="roll-dialog">
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<div id="{{id}}" class="roll-dialog">
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<h1 style="text-align: center;">{{skillName}} {{skillValue}}</h1>
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<h1 style="text-align: center;">{{skillName}} ({{skillValue}})</h1>
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<label>{{localize "ROLL.OPENCLOSE"}}</label>
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<label>{{localize "ROLL.OPENCLOSE"}}</label>
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<input type="button" name="openclosed" min="0" value="{{startopen}}" style="margin-bottom: 10px; min-height: 26px; min-width: 30px;" />
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<input type="button" name="openclosed" min="0" value="{{startopen}}" style="margin-bottom: 10px; min-height: 26px; min-width: 30px;" />
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<label name="notopenedorclosed" style="display: inline-block;"> </label>
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<label name="notopenedorclosed" style="display: inline-block;"> </label>
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