kopparhavet/templates/parts/actor/gear.html

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<div class="gear-tab border grid-container" style="grid-template-rows: auto 1fr; height: 100%; border-top: none;">
<div class="currencies border">
<div class="header grid-container" style="grid-template-columns: auto 1fr auto 1fr;">
<h1 style="margin-bottom: 0; grid-column: 1/5;">{{localize "CURRENCY.TITLE"}}</h1>
<label style="margin: auto;">{{localize data.currency.shekel.label}}:</label>
<input class="center-text" name="data.currency.shekel.value" type="number" value="{{data.currency.shekel.value}}" />
<label style="margin: auto;">{{localize data.currency.quarter.label}}:</label>
<input class="center-text" name="data.currency.quarter.value" type="number" value="{{data.currency.quarter.value}}" />
</div>
</div>
<div class="gear border scroll-y">
{{!-- Weapons List --}}
<ul class="items">
<li class="items-header flexrow">
<div class="header-name">{{localize "ITEM.WEAPON"}}</div>
<div>{{localize "ITEM.EQUIPPED"}}</div>
<div class="">{{localize "ITEM.SKILL"}}</div>
<div>{{localize "ITEM.DAMAGE"}}</div>
<div></div>
</li>
<ul class="items-list">
{{#each actor.weapons as |item id|}}
<li class="item-weapon flexrow" data-item-id="{{item._id}}" data-ability="{{item.data.skill.value}}">
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<div class="item-name">{{item.name}}</div>
<div>
{{#if item.data.equipable.equipped}}
<a class="toggle-equipped active" data-item-id="{{item._id}}" title="Equipped"><i class="fas fa-fist-raised"></i></a>
{{else}}
<a class="toggle-equipped" data-item-id="{{item._id}}" title="Equipped"><i class="fas fa-fist-raised"></i></a>
{{/if}}
</div>
<div class="skill-roll">
<div class="roll-button">
<div class="roll-weapon-skill rollable">{{item.data.skill.value}}</div>
</div>
</div>
<div class="skill-roll">
<div class="roll-button">
<div class="roll-damage rollable">{{item.data.damage.value}}</div>
</div>
</div>
<div class="item-controls">
<a class="item-control item-weapon-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-weapon-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
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</div>
</li>
{{/each}}
</ul>
</ul>
{{!-- Armour List --}}
<ul class="items">
<li class="items-header flexrow">
<div class="header-name">{{localize "ITEM.ARMOR"}}</div>
<div>{{localize "ITEM.EQUIPPED"}}</div>
<div>{{localize "ITEM.DEFENCE"}}</div>
<div></div>
</li>
<ul class="items-list">
{{#each actor.armor as |item id|}}
<li class="item flexrow" data-item-id="{{item._id}}">
<div class="item-name">{{item.name}}</div>
<div>
{{#if item.data.equipable.equipped}}
<a class="toggle-equipped active" data-item-id="{{item._id}}" title="Equipped"><i class="fas fa-shield-alt"></i></a>
{{else}}
<a class="toggle-equipped" data-item-id="{{item._id}}" title="Equipped"><i class="fas fa-shield-alt"></i></a>
{{/if}}
</div>
{{#if item.data.helmet.value}}
<div>
{{localize item.data.helmet.label}}
</div>
{{else}}
<div class="skill-roll">
<div class="roll-button">
<div class="roll-armor rollable">{{item.data.defence.value}}</div>
</div>
</div>
{{/if}}
<div class="item-controls">
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</ul>
{{!-- Gear List --}}
<ul class="items">
<li class="items-header flexrow">
<div class="header-name">{{localize "ITEM.GEAR"}}</div>
<div>{{localize "ITEM.QUANTITY"}}</div>
<div></div>
</li>
<ul class="items-list">
{{#each actor.gear as |item id|}}
<li class="item flexrow" data-item-id="{{item._id}}">
<div class="item-name">{{item.name}}</div>
<div class="item-quantity">
<div class="quantity increase"><i class="far fa-plus-square"></i></div>
{{item.data.quantity.value}}
<div class="quantity decrease"><i class="far fa-minus-square"></i></div>
</div>
<div class="item-controls">
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</ul>
</div>
</div>