parent
512d0de4e5
commit
6f030bd6b5
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@ -17,6 +17,7 @@
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"BIO.AGE": "Age",
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"BIO.KIN": "Kin",
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"BIO.NAME": "Name",
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"BIO.NICKNAME": "Nickname",
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"BIO.PROFESSION": "Profession",
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"CURRENCY.QUARTER": "Quarter",
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@ -33,6 +34,9 @@
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"FEATURES.TITLE": "Features",
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"HT.FEATURES.TITLE": "Features",
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"HT.RELATIONSHIP.TITLE": "Relationships",
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"ITEM.ARMOR": "Rustning",
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"ITEM.ATTACK": "Attack",
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"ITEM.DAMAGE": "Damage",
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@ -48,6 +52,8 @@
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"ITEM.TALENT": "Talent",
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"ITEM.WEAPON": "Weapon",
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"LEARNING.TITLE": "Learning",
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"MENU.SENTTOCHAT": "Send To Chat",
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"MOD.INIT": "Initiative",
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@ -76,6 +82,7 @@
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"TAB.COMBAT": "Combat",
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"TAB.DESCRIPTION": "Description",
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"TAB.GEAR": "Gear",
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"TAB.MAIN": "Main",
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"TAB.MODIFICATION": "Modifications",
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"TAB.NOTE": "Note",
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"TAB.SKILLS": "Skills",
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@ -17,7 +17,9 @@
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"BIO.AGE": "Ålder",
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"BIO.KIN": "Folkslag",
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"BIO.NAME": "Namn",
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"BIO.NICKNAME": "Tillnamn",
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"BIO.PROFESSION": "Värv",
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"BIO.APPEARANCE": "Utseende",
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"CURRENCY.QUARTER": "Kvarting",
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"CURRENCY.SHEKEL": "Shekel",
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@ -33,6 +35,9 @@
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"FEATURES.TITLE": "Särdrag",
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"HT.FEATURES.TITLE": "Karaktärsdrag",
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"HT.RELATIONSHIP.TITLE": "Relationer",
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"ITEM.ARMOR": "Rustning",
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"ITEM.ATTACK": "Anfall",
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"ITEM.DAMAGE": "Skada",
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@ -48,6 +53,8 @@
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"ITEM.TALENT": "Förmåga",
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"ITEM.WEAPON": "Vapen",
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"LEARNING.TITLE": "Inlärning",
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"MENU.SENTTOCHAT": "Skicka till chat",
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"MOD.INIT": "Turordning",
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@ -76,6 +83,7 @@
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"TAB.COMBAT": "Strid",
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"TAB.DESCRIPTION": "Beskrivning",
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"TAB.GEAR": "Utrustning",
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"TAB.MAIN": "Allmänt",
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"TAB.MODIFICATION": "Modifikationer",
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"TAB.NOTE": "Anteckning",
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"TAB.SKILLS": "Färdigheter",
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@ -1,4 +1,5 @@
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import KHDiceRoller from "../helpers/dice-helper.js"
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import ActorHelpers from "../helpers/actor-helper.js";
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/**
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* Extend the basic ActorSheet with some very simple modifications
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@ -9,12 +10,23 @@ export class ActorSheetKH extends ActorSheet {
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/** @override */
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static get defaultOptions() {
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if(game.settings.get("kopparhavet", "gameSystem") === "hjaltarnas-tid") {
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return mergeObject(super.defaultOptions, {
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classes: ["kopparhavet", "sheet", "actor"],
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template: "systems/kopparhavet/templates/actors/ht-character-sheet.html",
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width: 710,
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height: 650,
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tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "main" }],
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scrollY: [".skills-tab .skills", ".talent-tab .items"],
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});
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}
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return mergeObject(super.defaultOptions, {
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classes: ["kopparhavet", "sheet", "actor"],
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template: "systems/kopparhavet/templates/actors/character-sheet.html",
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width: 710,
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height: 650,
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tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "skills" }],
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tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "main" }],
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scrollY: [".skills-tab .skills", ".talent-tab .items"],
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});
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}
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@ -22,7 +34,13 @@ export class ActorSheetKH extends ActorSheet {
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/** @override */
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get template() {
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const path = "systems/kopparhavet/templates/actors";
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return `${path}/${this.actor.data.type}-sheet.html`;
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let prefix = "";
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if(game.settings.get("kopparhavet", "gameSystem") === "hjaltarnas-tid") {
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prefix = "ht-";
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}
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return `${path}/${prefix}${this.actor.data.type}-sheet.html`;
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}
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/* -------------------------------------------- */
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@ -278,6 +296,7 @@ export class ActorSheetKH extends ActorSheet {
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let defence = armor.data.data.defence.value;
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let hasHelmet = false;
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if(game.settings.get("kopparhavet", "gameSystem") === "kopparhavet") {
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this.actor.items.map((i) => {
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if (i.type === "armor") {
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if (i.data.data.equipable.equipped && i.data.data.helmet.value) {
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@ -287,6 +306,7 @@ export class ActorSheetKH extends ActorSheet {
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}
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}
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});
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}
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let regex = /([0-9]*)t([0-9]*)/g;
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let regexMatch;
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@ -314,8 +334,6 @@ export class ActorSheetKH extends ActorSheet {
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const li = $(ev.currentTarget).parents(".item");
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let skillValue = li.data("ability");
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console.log(skillValue)
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let skillName = "ITEM.ATTACK";
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this.khRoller.rollSkillInChat(skillName, skillValue, false, this.actor)
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@ -357,6 +375,104 @@ export class ActorSheetKH extends ActorSheet {
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this.khRoller.rollArmorInChat(regexMatch[1], hasHelmet, this.actor)
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}
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});
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// Add or Remove relationship
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html.find(".learning-control").click(this._onClickLearningControl.bind(this));
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html.find(".learning-click").click(this._onClickLearingLearned.bind(this));
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/* Hjältarnas Tid specefic */
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if(game.settings.get("kopparhavet", "gameSystem") === "hjaltarnas-tid") {
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// Add or Remove relationship
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html.find(".relation-control").click(this._onClickRelationshipControl.bind(this));
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html.find(".relation-click").click(this._onClickRelationshipUsed.bind(this));
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}
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}
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async _onClickLearingLearned(event) {
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event.stopPropagation();
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const li1 = $(event.currentTarget);
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const li2 = $(event.currentTarget).parents(".learning");
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let box = li1.data("num")
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let learingKey = li2.data("attribute");
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const clickedValue = (this.actor.data.data.learning[learingKey][box] == undefined ? false : this.actor.data.data.learning[learingKey][box]);
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let dataName = "data.learning." + learingKey + "." + box
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let tempData = {}
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tempData[dataName] = !clickedValue
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this.actor.update(tempData);
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this._render();
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}
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async _onClickLearningControl(event) {
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event.preventDefault();
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const a = event.currentTarget;
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const action = a.dataset.action;
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const attrs = this.object.data.data.learning;
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const form = this.form;
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// Add new modification
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if (action === "create") {
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const nk = new Date().getTime();
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let newKey = document.createElement("div");
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newKey.innerHTML = `<input class="learning-key" type="text" name="data.learning.attr${nk}.key" value="attr${nk}" style="display: none;" /><input class="learning-key" type="text" name="data.learning.attr${nk}.value" value="" style="display: none;" />`;
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form.appendChild(newKey);
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await this._onSubmit(event);
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}
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// Remove existing modification
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else if (action === "delete") {
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const li = a.closest(".learning");
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li.parentElement.removeChild(li);
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await this._onSubmit(event);
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}
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}
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async _onClickRelationshipControl(event) {
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event.preventDefault();
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const a = event.currentTarget;
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const action = a.dataset.action;
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const attrs = this.object.data.data.relationships;
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const form = this.form;
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// Add new modification
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if (action === "create") {
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const nk = new Date().getTime();
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let newKey = document.createElement("div");
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newKey.innerHTML = `<input class="relation-key" type="text" name="data.relationships.attr${nk}.key" value="attr${nk}" style="display: none;" /><input class="relation-key" type="text" name="data.relationships.attr${nk}.value" value="" style="display: none;" />`;
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form.appendChild(newKey);
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await this._onSubmit(event);
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}
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// Remove existing modification
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else if (action === "delete") {
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const li = a.closest(".relation");
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li.parentElement.removeChild(li);
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await this._onSubmit(event);
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}
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}
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async _onClickRelationshipUsed(event) {
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event.stopPropagation();
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const li = $(event.currentTarget).parents(".relation");
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let relationshipKey = li.data("attribute");
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const clickedValue = (this.actor.data.data.relationships[relationshipKey].check == undefined ? false : this.actor.data.data.relationships[relationshipKey].check);
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let dataName = "data.relationships." + relationshipKey + ".check"
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let tempData = {}
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tempData[dataName] = !clickedValue
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this.actor.update(tempData);
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this._render();
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}
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async _toggleEquippedItem(event) {
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}
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}
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/** @override */
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_updateObject(event, formData) {
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const actorUpdate = ActorHelpers.actorUpdate.bind(this);
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actorUpdate(event, formData);
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}
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/**
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* Send details of an item to chat.
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* @private
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@ -0,0 +1,54 @@
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export default class ActorHelpers {
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static async actorUpdate(event, formData) {
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formData = expandObject(formData);
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// Handle the free-form relationship list
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const formAttrs = expandObject(formData)?.data?.relationships || {};
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const relationships = Object.values(formAttrs).reduce((obj, v) => {
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let k = v["key"].trim();
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delete v["key"];
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obj[k] = v;
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return obj;
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}, {});
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// Remove modifications which are no longer used
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if (this.object.data?.data?.relationships) {
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for (let k of Object.keys(this.object.data.data.relationships)) {
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if (!relationships.hasOwnProperty(k)) relationships[`-=${k}`] = null;
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}
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}
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// recombine modifications to formData
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if (Object.keys(relationships).length > 0) {
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setProperty(formData, `data.relationships`, relationships);
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}
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// Handle the free-form learnign list
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const formAttrsLearning = expandObject(formData)?.data?.learning || {};
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const learning = Object.values(formAttrsLearning).reduce((obj, v) => {
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let k = v["key"].trim();
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delete v["key"];
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obj[k] = v;
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return obj;
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}, {});
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// Remove modifications which are no longer used
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if (this.object.data?.data?.learning) {
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for (let k of Object.keys(this.object.data.data.learning)) {
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if (!learning.hasOwnProperty(k)) learning[`-=${k}`] = null;
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}
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}
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// recombine modifications to formData
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if (Object.keys(learning).length > 0) {
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setProperty(formData, `data.learning`, learning);
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}
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// Update the Item
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this.actor.data.flags.loaded = false;
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this.object.update(formData);
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}
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}
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@ -8,7 +8,7 @@ export class ItemSheetKH extends ItemSheet {
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/** @override */
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static get defaultOptions() {
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return mergeObject(super.defaultOptions, {
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classes: ["starwarsffg", "sheet", "item"],
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classes: ["kopparhavet", "sheet", "item"],
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tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
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scrollY: [".sheet-body", ".tab"],
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});
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/** @override */
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_updateObject(event, formData) {
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const itemUpdate = ItemHelpers.itemUpdate.bind(this);
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itemUpdate(event, formData);
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}
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@ -24,3 +24,81 @@ KH.armor_types = {
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"ac": 30,
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},
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};
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KH.baseSkills = [
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"Smidighet",
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"Trolldom",
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"Fingerfärdighet",
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"Finna dolda ting",
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"Förleda",
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"Gömma sig",
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"Handel",
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"Hantverk",
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"Insikt",
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"Jakt",
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"Kastvapen",
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"Knivar",
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"Lagkunskap",
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"Legender",
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"Läkekonst",
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"Lärdom",
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"Musik",
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"Rida",
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"Sjömanskap",
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"Skytte",
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"Sköldar",
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"Slagsmål",
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"Spana",
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"Spel",
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"Spjut",
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"Språk",
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"Status",
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"Stigvana",
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"Styrka",
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"Svärd",
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"Taktik",
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"Uthållighet",
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"Utstrålning",
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"Viljestyrka",
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"Väderkunskap",
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"Yxor"
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]
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KH.baseSkillsHT = [
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"Fingerfärdighet",
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"Gömma sig",
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"Handel",
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"Härkonst",
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"Jakt",
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"Lagkunskap",
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"Ledarskap",
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"Leta",
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"Läkekonst",
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"Lärdom",
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"Manövrer",
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"Rida",
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"Sjömannaskap",
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"Skaldekonst",
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"Skapa",
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"Spana",
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"Spel",
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"Spelmannaskap",
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"Språk",
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"Status",
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"Stigvana",
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"Styrkeprov",
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"Trolldom",
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"Uthållighet",
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"Viljestyrka",
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"Väderkunskap",
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"Vältalighet",
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"Wyrd",
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"Kastvapen",
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"Knivkamp",
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"Skytte",
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"Sköldkamp",
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"Slagsmål",
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"Spjutkamp",
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"Svärdskamp",
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"Yxkamp"
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]
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@ -1,15 +1,22 @@
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export default class KHHooks {
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static async onCreateActor(actor, options, userId) {
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if (actor.data.type == "character") {
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const actorbaseSkills = actor.data.data.baseSkills;
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// Load Skills Compendium skills
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let skillIndex;
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let actorbaseSkills;
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if(game.settings.get("kopparhavet", "gameSystem") === "hjaltarnas-tid") {
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actorbaseSkills = CONFIG.KH.baseSkillsHT
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skillIndex = await game.packs.get("kopparhavet.skills-ht").getContent();
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} else {
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actorbaseSkills = CONFIG.KH.baseSkills;
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skillIndex = await game.packs.get("kopparhavet.skills").getContent();
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}
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// Check if skill already exists by some chance
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const existingSkills = actor.items.filter((i) => i.type === ItemType.Skill).map((i) => i.name);
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const skillsToAdd = actorbaseSkills.filter((s) => !existingSkills.includes(s));
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// Load Skills Compendium skills
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const skillIndex = await game.packs.get("kopparhavet.skills").getContent();
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// Filter skillIndex array to include only skills for Actor Type.
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let _skillsList = skillIndex.filter((i) => skillsToAdd.includes(i.data.name));
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@ -14,10 +14,6 @@ Hooks.once("init", () => {
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// Give global access to FFG config.
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CONFIG.KH = KH;
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//registerFonts();
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registerSheets();
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preloadHandlebarsTemplates();
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registerHandlebarsHelpers();
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game.settings.register("kopparhavet", "worldSchemaVersion", {
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name: "World Version",
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hint: "Used to automatically upgrade worlds data when the system is upgraded.",
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@ -26,10 +22,36 @@ Hooks.once("init", () => {
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default: 0,
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type: Number,
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});
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game.settings.register("kopparhavet", "gameSystem", {
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name: "Game System",
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hint: "Select what game system is being used..",
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scope: "world",
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config: true,
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default: "kopparhavet",
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choices: {
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"kopparhavet": "Kopparhavets Hjältar",
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"hjaltarnas-tid": "Hjältarnas Tid"
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},
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type: String,
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onChange: (rule) => {
|
||||
window.location.reload();
|
||||
},
|
||||
});
|
||||
|
||||
//registerFonts();
|
||||
registerSheets();
|
||||
|
||||
if(game.settings.get("kopparhavet", "gameSystem") === "hjaltarnas-tid") {
|
||||
preloadHandlebarsTemplatesHT();
|
||||
} else {
|
||||
preloadHandlebarsTemplates();
|
||||
}
|
||||
|
||||
registerHandlebarsHelpers();
|
||||
});
|
||||
|
||||
Hooks.once("ready", () => {
|
||||
//migrateWorld();
|
||||
migrateWorld();
|
||||
});
|
||||
|
||||
/* POPULATE CHARACTER WITH DEFAULT SKILLS */
|
||||
|
@ -66,6 +88,7 @@ function preloadHandlebarsTemplates() {
|
|||
"systems/kopparhavet/templates/items/spell-sheet.html",
|
||||
"systems/kopparhavet/templates/items/talent-sheet.html",
|
||||
"systems/kopparhavet/templates/items/weapon-sheet.html",
|
||||
"systems/kopparhavet/templates/parts/actor/main.html",
|
||||
"systems/kopparhavet/templates/parts/actor/bio.html",
|
||||
"systems/kopparhavet/templates/parts/actor/combat.html",
|
||||
"systems/kopparhavet/templates/parts/actor/gear.html",
|
||||
|
@ -76,6 +99,29 @@ function preloadHandlebarsTemplates() {
|
|||
return loadTemplates(templatePaths);
|
||||
}
|
||||
|
||||
function preloadHandlebarsTemplatesHT() {
|
||||
const templatePaths = [
|
||||
"systems/kopparhavet/templates/chat/item-card.html",
|
||||
"systems/kopparhavet/templates/actors/ht-adversary-sheet.html",
|
||||
"systems/kopparhavet/templates/actors/ht-character-sheet.html",
|
||||
"systems/kopparhavet/templates/dice/roll.html",
|
||||
"systems/kopparhavet/templates/items/adversaryAttack-sheet.html",
|
||||
"systems/kopparhavet/templates/items/armor-sheet.html",
|
||||
"systems/kopparhavet/templates/items/gear-sheet.html",
|
||||
"systems/kopparhavet/templates/items/skill-sheet.html",
|
||||
"systems/kopparhavet/templates/items/spell-sheet.html",
|
||||
"systems/kopparhavet/templates/items/talent-sheet.html",
|
||||
"systems/kopparhavet/templates/items/weapon-sheet.html",
|
||||
"systems/kopparhavet/templates/parts/actor/ht-main.html",
|
||||
"systems/kopparhavet/templates/parts/actor/ht-combat.html",
|
||||
"systems/kopparhavet/templates/parts/actor/gear.html",
|
||||
"systems/kopparhavet/templates/parts/actor/ht-skills.html",
|
||||
"systems/kopparhavet/templates/parts/actor/talent.html",
|
||||
"systems/kopparhavet/templates/parts/shared/modifications.html",
|
||||
];
|
||||
return loadTemplates(templatePaths);
|
||||
}
|
||||
|
||||
function normalize(data, defaultValue) {
|
||||
if (data) {
|
||||
return data.toLowerCase();
|
||||
|
@ -129,3 +175,14 @@ function registerHandlebarsHelpers() {
|
|||
return new Handlebars.SafeString(value.replace(/(<([^>]+)>)/gi, "").replace(/(?:\r\n|\r|\n)/g, '<br/>'));
|
||||
});
|
||||
}
|
||||
|
||||
function migrateWorld() {
|
||||
game.actors.forEach((actor) => {
|
||||
// Migrate to v0.0.2 from v0.0.1
|
||||
if(actor.data.type === "character") {
|
||||
if(!actor.data?.data?.bio?.appearance) {
|
||||
actor.update({"data.bio.appearance.label": "BIO.APPEARANCE", "data.bio.appearance.value": ""});
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
|
@ -0,0 +1,37 @@
|
|||
{"name":"Fingerfärdighet","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"adventure","label":"SKILL.TYPE"},"value":"15","used":false},"flags":{"core":{"sourceId":"Item.tmNI5YIYYjGuZK5i"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"AY9pFa3b9qB65CVM"}
|
||||
{"name":"Gömma sig","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"adventure","label":"SKILL.TYPE"},"value":"15","used":false},"flags":{"core":{"sourceId":"Item.Ewo6mu7WdoOcF6DD"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"LsEwsYN90mrMAwJC"}
|
||||
{"name":"Handel","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"adventure","label":"SKILL.TYPE"},"value":"15","used":false},"flags":{"core":{"sourceId":"Item.syxeJlio8vIrx0Lr"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"JjXlb1GNQEmgXut1"}
|
||||
{"name":"Härkonst","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"adventure","label":"SKILL.TYPE"},"value":"15","used":false},"flags":{"core":{"sourceId":"Item.Yvy3Ej3tDNhp0VVA"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"a1AxdXijThSi6VNG"}
|
||||
{"name":"Jakt","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"adventure","label":"SKILL.TYPE"},"value":"15","used":false},"flags":{"core":{"sourceId":"Item.orNrL49vWUePhLaU"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"tPSscak2iUxVNKyP"}
|
||||
{"name":"Kastvapen","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"combat","label":"SKILL.TYPE"},"value":"30","used":false},"flags":{"core":{"sourceId":"Item.YpheXmaKsX9omtBA"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"BN9Y5YRwBk8rbWba"}
|
||||
{"name":"Knivkamp","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"combat","label":"SKILL.TYPE"},"value":"30","used":false},"flags":{"core":{"sourceId":"Item.uctwxo07FCKCk2K4"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"TVRH99cyiGmAkUNY"}
|
||||
{"name":"Lagkunskap","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"adventure","label":"SKILL.TYPE"},"value":"15","used":false},"flags":{"core":{"sourceId":"Item.b9U8BXjNvI4LwlRX"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"fJQm2snkj0C6GcGG"}
|
||||
{"name":"Läkekonst","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"adventure","label":"SKILL.TYPE"},"value":"15","used":false},"flags":{"core":{"sourceId":"Item.bVEJBtXhXOkqIBek"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"RHcwYXp1WfnPDcTT"}
|
||||
{"name":"Lärdom","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"adventure","label":"SKILL.TYPE"},"value":"15","used":false},"flags":{"core":{"sourceId":"Item.5wz37ypKMn6tgtTr"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"2G92IWn9BCGtmqHv"}
|
||||
{"name":"Ledarskap","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"adventure","label":"SKILL.TYPE"},"value":"15","used":false},"flags":{"core":{"sourceId":"Item.DDZkgceLisZOYHEi"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"tHF9QafgX9sqfpAW"}
|
||||
{"name":"Leta","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"adventure","label":"SKILL.TYPE"},"value":"15","used":false},"flags":{"core":{"sourceId":"Item.0m5bA14oR16bB2Gt"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"sWHSbMOOBlhShKrP"}
|
||||
{"name":"Manövrer","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"adventure","label":"SKILL.TYPE"},"value":"15","used":false},"flags":{"core":{"sourceId":"Item.XF2eNRo6uMhDs5Uv"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"N4nreeMOFTOCmJWa"}
|
||||
{"name":"Rida","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"adventure","label":"SKILL.TYPE"},"value":"15","used":false},"flags":{"core":{"sourceId":"Item.boR4AGF8LD12ykoc"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"kEi1G8CoDO8R2Yqw"}
|
||||
{"name":"Sjömannaskap","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"adventure","label":"SKILL.TYPE"},"value":"15","used":false},"flags":{"core":{"sourceId":"Item.8org0OaWuKO6rCqm"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"12sCrhriIkvlBhZR"}
|
||||
{"name":"Skaldekonst","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"adventure","label":"SKILL.TYPE"},"value":"15","used":false},"flags":{"core":{"sourceId":"Item.dYcVgFgx6WmBWCeZ"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"Lgp89BnjQQ0QbWFG"}
|
||||
{"name":"Skapa","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"adventure","label":"SKILL.TYPE"},"value":"15","used":false},"flags":{"core":{"sourceId":"Item.DSWruhUT6DT9kY7Z"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"58gGOTfVYLJaYly0"}
|
||||
{"name":"Sköldkamp","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"combat","label":"SKILL.TYPE"},"value":"30","used":false},"flags":{"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"Qg4PmjVCFSylYlHM"}
|
||||
|
||||
{"name":"Skytte","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"combat","label":"SKILL.TYPE"},"value":"15","used":false},"flags":{"core":{"sourceId":"Item.KJLF5fDrZaA1DKg1"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"izHncfq2g44vxrOj"}
|
||||
{"name":"Slagsmål","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"combat","label":"SKILL.TYPE"},"value":"30","used":false},"flags":{"core":{"sourceId":"Item.UkwUABDT8NB8y1mQ"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"LK3tbOXHrBpWxALq"}
|
||||
{"name":"Spana","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"adventure","label":"SKILL.TYPE"},"value":"15","used":false},"flags":{"core":{"sourceId":"Item.5oQCvQNiDSeIe8vI"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"YuPS88e7mNq0Ixm1"}
|
||||
{"name":"Spel","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"adventure","label":"SKILL.TYPE"},"value":"15","used":false},"flags":{"core":{"sourceId":"Item.bcRVOx8M3Ue6tgGz"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"bwfnRUbXSNEluqgP"}
|
||||
{"name":"Spelmannaskap","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"adventure","label":"SKILL.TYPE"},"value":"15","used":false},"flags":{"core":{"sourceId":"Item.eFeMJtv30eImpUMn"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"kpmj729kiYYHe8kS"}
|
||||
{"name":"Spjutkamp","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"combat","label":"SKILL.TYPE"},"value":"30","used":false},"flags":{"core":{"sourceId":"Item.GxkoQ2KdPh9ogGuJ"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"MCw0iaS0jicX4EhH"}
|
||||
{"name":"Språk","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"adventure","label":"SKILL.TYPE"},"value":"15","used":false},"flags":{"core":{"sourceId":"Item.BkCe8HPX1wVYlsmV"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"082XSYN2gkCu7eiw"}
|
||||
{"name":"Status","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"adventure","label":"SKILL.TYPE"},"value":"15","used":false},"flags":{"core":{"sourceId":"Item.5NCkdBZ4lWwLzGwk"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"Hgpw4KoUqsE69Tgm"}
|
||||
{"name":"Stigvana","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"adventure","label":"SKILL.TYPE"},"value":"15","used":false},"flags":{"core":{"sourceId":"Item.NBRV1tzrIV9AmGka"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"DKSzGZr7iKavSq7A"}
|
||||
{"name":"Styrkeprov","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"adventure","label":"SKILL.TYPE"},"value":"15","used":false},"flags":{"core":{"sourceId":"Item.IC2RGKp9cEYzyIln"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"ULy4VKzv7TpbjBdK"}
|
||||
{"name":"Svärdskamp","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"combat","label":"SKILL.TYPE"},"value":"30","used":false},"flags":{"core":{"sourceId":"Item.b9no6ZeE5KyG9AfT"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"tibPHZGChVumrm2B"}
|
||||
{"name":"Trolldom","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"adventure","label":"SKILL.TYPE"},"value":"15","used":false},"flags":{"core":{"sourceId":"Item.EVCN4lxeferZYP0P"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"WvUs3O5F7aksjM6D"}
|
||||
{"name":"Uthållighet","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"adventure","label":"SKILL.TYPE"},"value":"15","used":false},"flags":{"core":{"sourceId":"Item.Uc9XLdzkI7mGMTLL"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"bazsFyBhvZMOWKxh"}
|
||||
{"name":"Väderkunskap","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"adventure","label":"SKILL.TYPE"},"value":"15","used":false},"flags":{"core":{"sourceId":"Item.elGMSOQROaYXCEPA"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"AvQobAh7dQ3coziY"}
|
||||
{"name":"Vältalighet","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"adventure","label":"SKILL.TYPE"},"value":"15","used":false},"flags":{"core":{"sourceId":"Item.F5lkuwhO3WGl5yWk"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"qijUm0Gz9zSIr55P"}
|
||||
{"name":"Viljestyrka","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"adventure","label":"SKILL.TYPE"},"value":"15","used":false},"flags":{"core":{"sourceId":"Item.qbi9SN1V4bPT3T3Y"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"sqInbChYhQ1VhVUv"}
|
||||
{"name":"Wyrd","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"adventure","label":"SKILL.TYPE"},"value":"15","used":false},"flags":{"core":{"sourceId":"Item.TjVsmOs0PqbAzNUf"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"MD7Gz5QJYw1C98NM"}
|
||||
{"name":"Yxkamp","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"combat","label":"SKILL.TYPE"},"value":"30","used":false},"flags":{"core":{"sourceId":"Item.VWaRRqiUlMw1nPUn"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"UJhsMDi2VNNFN9st"}
|
|
@ -1,36 +1,36 @@
|
|||
{"name":"Smidighet","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"base","label":"SKILL.TYPE"},"value":"25","used":false},"flags":{"core":{"sourceId":"Item.tmNI5YIYYjGuZK5i"}},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"INlHwwv9wG4VA13D"}
|
||||
{"name":"Trolldom","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"adventure","label":"SKILL.TYPE"},"value":"15","used":false},"flags":{"core":{"sourceId":"Item.Ewo6mu7WdoOcF6DD"}},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"kIu2AL79urDjZV8z"}
|
||||
{"name":"Fingerfärdighet","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"adventure","label":"SKILL.TYPE"},"value":"15","used":false},"flags":{"core":{"sourceId":"Item.syxeJlio8vIrx0Lr"}},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"9gkb0ONyCuBcWwoB"}
|
||||
{"name":"Finna dolda ting","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"adventure","label":"SKILL.TYPE"},"value":"15","used":false},"flags":{"core":{"sourceId":"Item.Yvy3Ej3tDNhp0VVA"}},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"PaieUawcyfKhfSCv"}
|
||||
{"name":"Förleda","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"adventure","label":"SKILL.TYPE"},"value":"15","used":false},"flags":{"core":{"sourceId":"Item.orNrL49vWUePhLaU"}},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"JN1b5A5QHoinB5Gd"}
|
||||
{"name":"Gömma sig","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"adventure","label":"SKILL.TYPE"},"value":"15","used":false},"flags":{"core":{"sourceId":"Item.b9U8BXjNvI4LwlRX"}},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"A8DBqRLBJ0yU3Ebp"}
|
||||
{"name":"Handel","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"adventure","label":"SKILL.TYPE"},"value":"15","used":false},"flags":{"core":{"sourceId":"Item.DDZkgceLisZOYHEi"}},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"GS4NknpWIKYWceky"}
|
||||
{"name":"Hantverk","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"adventure","label":"SKILL.TYPE"},"value":"15","used":false},"flags":{"core":{"sourceId":"Item.0m5bA14oR16bB2Gt"}},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"imcYcYl21T4xewNa"}
|
||||
{"name":"Insikt","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"adventure","label":"SKILL.TYPE"},"value":"15","used":false},"flags":{"core":{"sourceId":"Item.bVEJBtXhXOkqIBek"}},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"NXJMfsrhYeCCEFP2"}
|
||||
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|
||||
{"name":"Taktik","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"adventure","label":"SKILL.TYPE"},"value":"15","used":false},"flags":{"core":{"sourceId":"Item.KJLF5fDrZaA1DKg1"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"my0qR3hj3MW6q0pW"}
|
||||
{"name":"Trolldom","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"adventure","label":"SKILL.TYPE"},"value":"15","used":false},"flags":{"core":{"sourceId":"Item.Ewo6mu7WdoOcF6DD"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"LUq6INKpJDcNtG20"}
|
||||
{"name":"Utstrålning","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"base","label":"SKILL.TYPE"},"value":"25","used":false},"flags":{"core":{"sourceId":"Item.VWaRRqiUlMw1nPUn"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"7Bu4TQh7TvH01Kld"}
|
||||
{"name":"Väderkunskap","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"adventure","label":"SKILL.TYPE"},"value":"15","used":false},"flags":{"core":{"sourceId":"Item.GxkoQ2KdPh9ogGuJ"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"BkBOOXT7r5D1O2dd"}
|
||||
{"name":"Viljestyrka","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"base","label":"SKILL.TYPE"},"value":"25","used":false},"flags":{"core":{"sourceId":"Item.UkwUABDT8NB8y1mQ"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"f3hTLYs6zBhLfpTE"}
|
||||
{"name":"Yxor","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"combat","label":"SKILL.TYPE"},"value":"30","used":false},"flags":{"core":{"sourceId":"Item.b9no6ZeE5KyG9AfT"},"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"cn51JP1hsyEz8u56"}
|
||||
{"name":"Uthållighet","permission":{"default":0,"tSnD115pP1EPBAXK":3},"type":"skill","data":{"description":{"value":"","type":"String","label":"ITEM.DESCRIPTION"},"type":{"value":"base","label":"SKILL.TYPE"},"value":"25","used":false},"flags":{"loaded":false},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"MnkH6ttZ29JN1vI6"}
|
||||
|
|
|
@ -189,3 +189,18 @@
|
|||
|
||||
.sheet-tabs {
|
||||
}
|
||||
|
||||
.relation-list li:not(:last-child) {
|
||||
margin-bottom: 5px;
|
||||
}
|
||||
|
||||
.learning-list li:not(:last-child) {
|
||||
margin-bottom: 5px;
|
||||
}
|
||||
|
||||
.learning-list .learning,
|
||||
.relation-list .relation {
|
||||
padding: 0 0 5px;
|
||||
border-bottom: 1px solid #bbb;
|
||||
text-align: center;
|
||||
}
|
13
system.json
13
system.json
|
@ -2,7 +2,7 @@
|
|||
"name": "kopparhavet",
|
||||
"title": "Kopparhavets Hjältar",
|
||||
"description": "The Molten Sea is a dangerous but exciting place, where pirates, sorcerers and secretive orders of knighthood struggle for power, wealth and ancient lore.",
|
||||
"version": "0.0.1",
|
||||
"version": "0.0.2",
|
||||
"minimumCoreVersion": "0.7.5",
|
||||
"compatibleCoreVersion": "0.7.7",
|
||||
"templateVersion": 3,
|
||||
|
@ -21,10 +21,17 @@
|
|||
"packs": [
|
||||
{
|
||||
"name": "skills",
|
||||
"label": "Skills",
|
||||
"label": "Kopparhavets Hjältar Färdigheter",
|
||||
"system": "kopparhavet",
|
||||
"path": "./packs/skills.db",
|
||||
"entity": "Item"
|
||||
},
|
||||
{
|
||||
"name": "skills-ht",
|
||||
"label": "Hjältarnas Tid Färdigheter",
|
||||
"system": "kopparhavet",
|
||||
"path": "./packs/skills-ht.db",
|
||||
"entity": "Item"
|
||||
}
|
||||
],
|
||||
"languages": [
|
||||
|
@ -46,6 +53,6 @@
|
|||
"url": "https://pi.rikspolisen.se/foundryvtt/kopparhavet",
|
||||
"socket": true,
|
||||
"manifest": "https://pi.rikspolisen.se/foundryvtt/kopparhavet/raw/branch/master/system.json",
|
||||
"download": "https://pi.rikspolisen.se/foundryvtt/kopparhavet/archive/v0.0.1.zip",
|
||||
"download": "https://pi.rikspolisen.se/foundryvtt/kopparhavet/archive/v0.0.2.zip",
|
||||
"license": ""
|
||||
}
|
||||
|
|
|
@ -41,44 +41,6 @@
|
|||
"stats",
|
||||
"combat"
|
||||
],
|
||||
"baseSkills": [
|
||||
"Smidighet",
|
||||
"Trolldom",
|
||||
"Fingerfärdighet",
|
||||
"Finna dolda ting",
|
||||
"Förleda",
|
||||
"Gömma sig",
|
||||
"Handel",
|
||||
"Hantverk",
|
||||
"Insikt",
|
||||
"Jakt",
|
||||
"Kastvapen",
|
||||
"Knivar",
|
||||
"Lagkunskap",
|
||||
"Legender",
|
||||
"Läkekonst",
|
||||
"Lärdom",
|
||||
"Musik",
|
||||
"Rida",
|
||||
"Sjömanskap",
|
||||
"Skytte",
|
||||
"Sköldar",
|
||||
"Slagsmål",
|
||||
"Spana",
|
||||
"Spel",
|
||||
"Spjut",
|
||||
"Språk",
|
||||
"Status",
|
||||
"Stigvana",
|
||||
"Styrka",
|
||||
"Svärd",
|
||||
"Taktik",
|
||||
"Uthållighet",
|
||||
"Utstrålning",
|
||||
"Viljestyrka",
|
||||
"Väderkunskap",
|
||||
"Yxor"
|
||||
],
|
||||
"bio": {
|
||||
"kin": {
|
||||
"label": "BIO.KIN",
|
||||
|
@ -88,9 +50,17 @@
|
|||
"label": "BIO.PROFESSION",
|
||||
"value": ""
|
||||
},
|
||||
"nickname": {
|
||||
"label": "BIO.NICKNAME",
|
||||
"value": ""
|
||||
},
|
||||
"age": {
|
||||
"label": "BIO.AGE",
|
||||
"value": ""
|
||||
},
|
||||
"appearance": {
|
||||
"label": "BIO.APPEARANCE",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
"background": {
|
||||
|
@ -142,7 +112,8 @@
|
|||
"label": "CURRENCY.QUARTER",
|
||||
"value": 0
|
||||
}
|
||||
}
|
||||
},
|
||||
"relationships": {}
|
||||
},
|
||||
"adversary": {
|
||||
"templates": [
|
||||
|
|
|
@ -1,19 +1,19 @@
|
|||
<form class="{{cssClass}}" autocomplete="off">
|
||||
<div class="character">
|
||||
<div class="header grid-container" style="grid-template-columns: auto auto 1.7fr 2fr;">
|
||||
<div class="header grid-container" style="grid-template-columns: auto auto 1fr auto 1fr; margin-bottom: 10px;">
|
||||
<div class="avatar flex-group-center" style="grid-row: 1/7;">
|
||||
<img class="profile-img actor-avatar-img" src="{{actor.img}}" data-edit="img" title="{{actor.name}}" />
|
||||
</div>
|
||||
|
||||
<label style="margin: auto;">{{localize "BIO.NAME"}}:</label>
|
||||
<h1 class="charname" style="margin-bottom: 0;grid-column: 3/5;"><input name="name" type="text" value="{{actor.name}}" placeholder="{{localize "BIO.NAME"}}" /></h1>
|
||||
|
||||
<label style="margin: auto;">{{localize data.bio.profession.label}}:</label>
|
||||
<input name="data.bio.profession.value" type="text" value="{{data.bio.profession.value}}" placeholder="{{localize data.bio.profession.label}}" />
|
||||
<h1 class="charname" style="margin-bottom: 0;grid-column: 3/6;"><input name="name" type="text" value="{{actor.name}}" placeholder="{{localize "BIO.NAME"}}" /></h1>
|
||||
|
||||
<label style="margin: auto;">{{localize data.bio.kin.label}}:</label>
|
||||
<input name="data.bio.kin.value" type="text" value="{{data.bio.kin.value}}" placeholder="{{localize data.bio.kin.label}}" />
|
||||
|
||||
<label style="margin: auto;">{{localize data.bio.profession.label}}:</label>
|
||||
<input name="data.bio.profession.value" type="text" value="{{data.bio.profession.value}}" placeholder="{{localize data.bio.profession.label}}" />
|
||||
|
||||
<label style="margin: auto;">{{localize data.health.label}}:</label>
|
||||
<div class="grid-container" style="grid-template-columns: auto 1fr auto;">
|
||||
<input class="center-text" type="text" name="data.health.value" value="{{data.health.value}}" data-dtype="Number" />
|
||||
|
@ -34,35 +34,11 @@
|
|||
<span> / </span>
|
||||
<input class="center-text" type="text" name="data.mana.max" value="{{data.mana.max}}" data-dtype="Number" />
|
||||
</div>
|
||||
|
||||
<div class="border grid-container" style="grid-column-gap: 5px; grid-column: 4; grid-row: 2/7; grid-template-columns: 1fr auto;">
|
||||
<h2 style="margin-bottom: 0; grid-column: 1/3;">{{localize "FEATURES.TITLE"}}</h2>
|
||||
|
||||
<input name="data.feature.one.label" class="roll-feature" type="text" value="{{data.feature.one.label}}" />
|
||||
<a style="margin: auto;" class="feature {{#if data.feature.one.value}}active{{/if}}" data-feature="one">
|
||||
<i class="far {{#if data.feature.one.value}}fa-times-circle{{else}}fa-circle{{/if}}"></i>
|
||||
</a>
|
||||
|
||||
<input name="data.feature.two.label" class="roll-feature" type="text" value="{{data.feature.two.label}}" />
|
||||
<a style="margin: auto;" class="feature {{#if data.feature.two.value}}active{{/if}}" data-feature="two">
|
||||
<i class="far {{#if data.feature.two.value}}fa-times-circle{{else}}fa-circle{{/if}}"></i>
|
||||
</a>
|
||||
|
||||
<input name="data.feature.three.label" class="roll-feature" type="text" value="{{data.feature.three.label}}" />
|
||||
<a style="margin: auto;" class="feature {{#if data.feature.three.value}}active{{/if}}" data-feature="three">
|
||||
<i class="far {{#if data.feature.three.value}}fa-times-circle{{else}}fa-circle{{/if}}"></i>
|
||||
</a>
|
||||
|
||||
<input name="data.feature.four.label" class="roll-feature" type="text" value="{{data.feature.four.label}}" />
|
||||
<a style="margin: auto;" class="feature {{#if data.feature.four.value}}active{{/if}}" data-feature="four">
|
||||
<i class="far {{#if data.feature.four.value}}fa-times-circle{{else}}fa-circle{{/if}}"></i>
|
||||
</a>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="sheet-tabs tabs flex row" data-group="primary">
|
||||
<b class="item" data-tab="main">{{localize "TAB.MAIN"}}</b>
|
||||
<b class="item" data-tab="skills">{{localize "TAB.SKILLS"}}</b>
|
||||
<!-- <b class="item" data-tab="combat">{{localize "TAB.COMBAT"}}</b> -->
|
||||
<b class="item" data-tab="talent">{{localize "TAB.TALENTS"}}</b>
|
||||
<b class="item" data-tab="gear">{{localize "TAB.GEAR"}}</b>
|
||||
<b class="item" data-tab="bio">{{localize "TAB.BIO"}}</b>
|
||||
|
@ -70,14 +46,12 @@
|
|||
</div>
|
||||
|
||||
<div class="sheet-body">
|
||||
<div class="tab" data-group="primary" data-tab="main">
|
||||
{{> systems/kopparhavet/templates/parts/actor/main.html}}
|
||||
</div>
|
||||
<div class="tab" data-group="primary" data-tab="skills">
|
||||
{{> systems/kopparhavet/templates/parts/actor/skills.html}}
|
||||
</div>
|
||||
<!--
|
||||
<div class="tab" data-group="primary" data-tab="combat">
|
||||
{{> systems/kopparhavet/templates/parts/actor/combat.html}}
|
||||
</div>
|
||||
-->
|
||||
<div class="tab" data-group="primary" data-tab="talent">
|
||||
{{> systems/kopparhavet/templates/parts/actor/talent.html}}
|
||||
</div>
|
||||
|
|
|
@ -0,0 +1,51 @@
|
|||
<form class="{{cssClass}}" autocomplete="off">
|
||||
<div class="adversary">
|
||||
<div class="header grid-container" style="grid-template-columns: auto 1fr auto 1fr auto;margin-bottom: 5px">
|
||||
<div class="avatar flex-group-center" style="grid-row: 1/7;">
|
||||
<img class="profile-img actor-avatar-img" src="{{actor.img}}" data-edit="img" title="{{actor.name}}" />
|
||||
</div>
|
||||
|
||||
<label style="margin: auto;">{{localize "BIO.NAME"}}:</label>
|
||||
<h1 class="charname" style="margin-bottom: 0;grid-column: 3/6;"><input name="name" type="text" value="{{actor.name}}" placeholder="{{localize "BIO.NAME"}}" /></h1>
|
||||
|
||||
<label style="margin: auto;">{{localize data.health.label}}:</label>
|
||||
<div class="grid-container" style="grid-template-columns: auto 1fr auto;">
|
||||
<input class="center-text" type="text" name="data.health.value" value="{{data.health.value}}" data-dtype="Number" />
|
||||
<span> / </span>
|
||||
<input class="center-text" type="text" name="data.health.max" value="{{data.health.max}}" data-dtype="Number" />
|
||||
</div>
|
||||
|
||||
<label style="margin: auto;">{{localize data.stamina.label}}:</label>
|
||||
<div class="grid-container" style="grid-template-columns: auto 1fr auto;">
|
||||
<input class="center-text" type="text" name="data.stamina.value" value="{{data.stamina.value}}" data-dtype="Number" />
|
||||
<span> / </span>
|
||||
<input class="center-text" type="text" name="data.stamina.max" value="{{data.stamina.max}}" data-dtype="Number" />
|
||||
</div>
|
||||
|
||||
<label style="margin: auto;">{{localize data.mana.label}}:</label>
|
||||
<div class="grid-container" style="grid-template-columns: auto 1fr auto;">
|
||||
<input class="center-text" type="text" name="data.mana.value" value="{{data.mana.value}}" data-dtype="Number" />
|
||||
<span> / </span>
|
||||
<input class="center-text" type="text" name="data.mana.max" value="{{data.mana.max}}" data-dtype="Number" />
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="sheet-tabs tabs flex row" data-group="primary">
|
||||
<b class="item" data-tab="combat">{{localize "TAB.COMBAT"}}</b>
|
||||
<b class="item" data-tab="talent">{{localize "TAB.TALENTS"}}</b>
|
||||
<b class="item" data-tab="note">{{localize "TAB.NOTE"}}</b>
|
||||
</div>
|
||||
|
||||
<div class="sheet-body">
|
||||
<div class="tab" data-group="primary" data-tab="combat">
|
||||
{{> systems/kopparhavet/templates/parts/actor/ht-combat.html}}
|
||||
</div>
|
||||
<div class="tab" data-group="primary" data-tab="talent">
|
||||
{{> systems/kopparhavet/templates/parts/actor/talent.html}}
|
||||
</div>
|
||||
<div class="tab border note" data-group="primary" data-tab="note" style="height: 100%; border-top: none;">
|
||||
{{editor content=data.bio.note.value target="data.bio.note.value" button=true owner=owner editable=editable}}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</form>
|
|
@ -0,0 +1,68 @@
|
|||
<form class="{{cssClass}}" autocomplete="off">
|
||||
<div class="character">
|
||||
<div class="header grid-container" style="grid-template-columns: auto auto 1fr auto 1fr; margin-bottom: 10px;">
|
||||
<div class="avatar flex-group-center" style="grid-row: 1/8;">
|
||||
<img class="profile-img actor-avatar-img" src="{{actor.img}}" data-edit="img" title="{{actor.name}}" />
|
||||
</div>
|
||||
|
||||
<label style="margin: auto;">{{localize "BIO.NAME"}}:</label>
|
||||
<h1 class="charname" style="margin-bottom: 0; grid-column: 3/6;"><input name="name" type="text" value="{{actor.name}}" placeholder="{{localize "BIO.NAME"}}" /></h1>
|
||||
|
||||
<label style="margin: auto;">{{localize data.bio.nickname.label}}:</label>
|
||||
<input name="data.bio.nickname.value" style="grid-column: 3/6;" type="text" value="{{data.bio.nickname.value}}" placeholder="{{localize data.bio.nickname.label}}" />
|
||||
|
||||
<label style="margin: auto;">{{localize data.bio.kin.label}}:</label>
|
||||
<input name="data.bio.kin.value" type="text" value="{{data.bio.kin.value}}" placeholder="{{localize data.bio.kin.label}}" />
|
||||
|
||||
<label style="margin: auto;">{{localize data.bio.profession.label}}:</label>
|
||||
<input name="data.bio.profession.value" type="text" value="{{data.bio.profession.value}}" placeholder="{{localize data.bio.profession.label}}" />
|
||||
|
||||
<label style="margin: auto;">{{localize data.health.label}}:</label>
|
||||
<div class="grid-container" style="grid-template-columns: auto 1fr auto;">
|
||||
<input class="center-text" type="text" name="data.health.value" value="{{data.health.value}}" data-dtype="Number" />
|
||||
<span> / </span>
|
||||
<input class="center-text" type="text" name="data.health.max" value="{{data.health.max}}" data-dtype="Number" />
|
||||
</div>
|
||||
|
||||
<label style="margin: auto;">{{localize data.stamina.label}}:</label>
|
||||
<div class="grid-container" style="grid-template-columns: auto 1fr auto;">
|
||||
<input class="center-text" type="text" name="data.stamina.value" value="{{data.stamina.value}}" data-dtype="Number" />
|
||||
<span> / </span>
|
||||
<input class="center-text" type="text" name="data.stamina.max" value="{{data.stamina.max}}" data-dtype="Number" />
|
||||
</div>
|
||||
|
||||
<label style="margin: auto;">{{localize data.mana.label}}:</label>
|
||||
<div class="grid-container" style="grid-template-columns: auto 1fr auto;">
|
||||
<input class="center-text" type="text" name="data.mana.value" value="{{data.mana.value}}" data-dtype="Number" />
|
||||
<span> / </span>
|
||||
<input class="center-text" type="text" name="data.mana.max" value="{{data.mana.max}}" data-dtype="Number" />
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="sheet-tabs tabs flex row" data-group="primary">
|
||||
<b class="item" data-tab="main">{{localize "TAB.MAIN"}}</b>
|
||||
<b class="item" data-tab="skills">{{localize "TAB.SKILLS"}}</b>
|
||||
<b class="item" data-tab="talent">{{localize "TAB.TALENTS"}}</b>
|
||||
<b class="item" data-tab="gear">{{localize "TAB.GEAR"}}</b>
|
||||
<b class="item" data-tab="note">{{localize "TAB.NOTE"}}</b>
|
||||
</div>
|
||||
|
||||
<div class="sheet-body">
|
||||
<div class="tab" data-group="primary" data-tab="main">
|
||||
{{> systems/kopparhavet/templates/parts/actor/ht-main.html}}
|
||||
</div>
|
||||
<div class="tab" data-group="primary" data-tab="skills">
|
||||
{{> systems/kopparhavet/templates/parts/actor/ht-skills.html}}
|
||||
</div>
|
||||
<div class="tab" data-group="primary" data-tab="talent">
|
||||
{{> systems/kopparhavet/templates/parts/actor/talent.html}}
|
||||
</div>
|
||||
<div class="tab" data-group="primary" data-tab="gear">
|
||||
{{> systems/kopparhavet/templates/parts/actor/gear.html}}
|
||||
</div>
|
||||
<div class="tab note border" data-group="primary" data-tab="note" style="border-top: none;">
|
||||
{{editor content=data.bio.note.value target="data.bio.note.value" button=true owner=owner editable=editable}}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</form>
|
|
@ -0,0 +1,68 @@
|
|||
<div class="border grid-container" style="height: 100%; border-top: none; grid-template-columns: 1fr 1fr; grid-template-rows: auto 1fr;">
|
||||
<div class="combat border">
|
||||
<ul class="items">
|
||||
<ul class="items-list">
|
||||
<li class="item flexrow">
|
||||
<div class="item-name" style="flex-grow: 8;">{{localize "MOD.INIT"}}</div>
|
||||
<div class="item-value" style="flex: none;"><input name="data.combat.init" class="skill-value" type="number" value="{{data.combat.init}}" data-dtype="Number" /></div>
|
||||
</li>
|
||||
|
||||
<li class="item flexrow">
|
||||
<div class="item-name roll-defence rollable" data-defence="{{data.combat.defence}}" style="flex-grow: 8;">{{localize "ADVERSARY.DEFENCE"}}</div>
|
||||
<div class="item-value" style="flex: none;"><input name="data.combat.defence" class="skill-value" type="text" value="{{data.combat.defence}}" /></div>
|
||||
</li>
|
||||
|
||||
<li class="item flexrow">
|
||||
<div class="item-name roll-adversary-armor rollable" data-armor="{{data.combat.armor}}" style="flex-grow: 8;">{{localize "ITEM.DEFENCE"}}</div>
|
||||
<div class="item-value" style="flex: none;"><input name="data.combat.armor" class="skill-value" type="text" value="{{data.combat.armor}}" /></div>
|
||||
</li>
|
||||
</ul>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
<div class="talents border" style="grid-row: 1/3; grid-column-start: 2;">
|
||||
<h1 style="margin-bottom: 0; grid-column: 1/4;">{{localize "TAB.SKILLS"}}</h1>
|
||||
<ul class="items">
|
||||
<ul class="items-list">
|
||||
{{#each actor.skills as |skill key|}}
|
||||
<li class="item flexrow" data-item-id="{{skill._id}}">
|
||||
<div class="item-name roll-skill rollable" style="flex-grow: 8;">{{skill.name}}</div>
|
||||
<div class="item-value" style="flex: none;"><input class="skill-value" type="number" value="{{skill.data.value}}" min="0" data-item-id="{{skill._id}}" data-dtype="Number" /></div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="attacks border">
|
||||
<ul class="items">
|
||||
<li class="items-header flexrow">
|
||||
<div class="header-name">{{localize "ITEM.ATTACK"}}</div>
|
||||
<div class="">{{localize "ITEM.SKILL"}}</div>
|
||||
<div>{{localize "ITEM.DAMAGE"}}</div>
|
||||
<div></div>
|
||||
</li>
|
||||
|
||||
<ul class="items-list">
|
||||
{{#each actor.attacks as |item key|}}
|
||||
<li class="item flexrow" data-item-id="{{item._id}}" data-ability="{{item.data.skill.value}}">
|
||||
<div class="item-name">{{item.name}}</div>
|
||||
<div class="skill-roll">
|
||||
<div class="roll-button">
|
||||
<div class="roll-adversary-attack rollable">{{item.data.skill.value}}</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="skill-roll">
|
||||
<div class="roll-button">
|
||||
<div class="roll-damage rollable">{{item.data.damage.value}}</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="item-controls">
|
||||
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
|
@ -0,0 +1,99 @@
|
|||
<div class="bio-tab border scroll-y" style="height: 100%; border-top: none;">
|
||||
<div class="grid-container" style="height: fit-content; border-top: none; grid-template-rows: 1fr auto auto; grid-template-columns: 1fr 1fr;">
|
||||
<div class="border grid-container" style="height: 100%; grid-row: 1/4; grid-template-rows: auto 1fr; height: fit-content; min-height: 200px;">
|
||||
<h2 style="margin-bottom: 0;">{{localize data.bio.appearance.label}}</h2>
|
||||
<div class="description">
|
||||
{{editor content=data.bio.appearance.value target="data.bio.appearance.value" button=true owner=owner editable=editable}}
|
||||
</div>
|
||||
</div>
|
||||
<div class="border grid-container" style="grid-column-gap: 5px; grid-template-columns: 1fr auto; max-height: 163px;">
|
||||
<h2 style="margin-bottom: 0; grid-column: 1/3;">{{localize "HT.FEATURES.TITLE"}}</h2>
|
||||
|
||||
<input name="data.feature.one.label" class="roll-feature" type="text" value="{{data.feature.one.label}}" />
|
||||
<a style="margin: auto;" class="feature {{#if data.feature.one.value}}active{{/if}}" data-feature="one">
|
||||
<i class="far {{#if data.feature.one.value}}fa-times-circle{{else}}fa-circle{{/if}}"></i>
|
||||
</a>
|
||||
|
||||
<input name="data.feature.two.label" class="roll-feature" type="text" value="{{data.feature.two.label}}" />
|
||||
<a style="margin: auto;" class="feature {{#if data.feature.two.value}}active{{/if}}" data-feature="two">
|
||||
<i class="far {{#if data.feature.two.value}}fa-times-circle{{else}}fa-circle{{/if}}"></i>
|
||||
</a>
|
||||
|
||||
<input name="data.feature.three.label" class="roll-feature" type="text" value="{{data.feature.three.label}}" />
|
||||
<a style="margin: auto;" class="feature {{#if data.feature.three.value}}active{{/if}}" data-feature="three">
|
||||
<i class="far {{#if data.feature.three.value}}fa-times-circle{{else}}fa-circle{{/if}}"></i>
|
||||
</a>
|
||||
|
||||
<input name="data.feature.four.label" class="roll-feature" type="text" value="{{data.feature.four.label}}" />
|
||||
<a style="margin: auto;" class="feature {{#if data.feature.four.value}}active{{/if}}" data-feature="four">
|
||||
<i class="far {{#if data.feature.four.value}}fa-times-circle{{else}}fa-circle{{/if}}"></i>
|
||||
</a>
|
||||
</div>
|
||||
<div class="border">
|
||||
<header class="relation-header" >
|
||||
<h2 class="grid-container" style="margin-bottom: 0; grid-template-columns: 2fr 1fr auto;">
|
||||
{{localize "HT.RELATIONSHIP.TITLE"}}
|
||||
<div></div>
|
||||
<a class="relation-control" data-action="create"><i class="fas fa-plus"></i></a>
|
||||
</h2>
|
||||
</header>
|
||||
<ol class="relation-list" style="padding: 0;">
|
||||
{{#each data.relationships as |attr key|}}
|
||||
<li class="relation grid-container" style="grid-template-columns: 2fr auto auto;" data-attribute="{{key}}">
|
||||
<input class="relation-key" type="text" name="data.relationships.{{key}}.key" value="{{key}}" style="display: none;" />
|
||||
<input class="relation-value" type="text" name="data.relationships.{{key}}.value" value="{{attr.value}}" />
|
||||
<a style="margin: auto 10px;" class="relation-click {{#if attr.check}}active{{/if}}">
|
||||
<i class="far {{#if attr.check}}fa-times-circle{{else}}fa-circle{{/if}}"></i>
|
||||
</a>
|
||||
<a style="margin: auto;" class="relation-control" data-action="delete"><i class="fas fa-trash"></i></a>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ol>
|
||||
</div>
|
||||
<div class="border">
|
||||
<header class="learning-header" >
|
||||
<h2 class="grid-container" style="margin-bottom: 0; grid-template-columns: 2fr 1fr auto;">
|
||||
{{localize "LEARNING.TITLE"}}
|
||||
<div></div>
|
||||
<a class="learning-control" data-action="create"><i class="fas fa-plus"></i></a>
|
||||
</h2>
|
||||
</header>
|
||||
<ol class="learning-list" style="padding: 0;">
|
||||
{{#each data.learning as |attr key|}}
|
||||
<li class="learning grid-container" style="grid-template-columns: 2fr auto auto;" data-attribute="{{key}}">
|
||||
<input class="learning-key" type="text" name="data.learning.{{key}}.key" value="{{key}}" style="display: none;" />
|
||||
<input style="margin-top: auto; margin-bottom: auto;" class="learning-value" type="text" name="data.learning.{{key}}.value" value="{{attr.value}}" />
|
||||
<div class="grid-container" style="margin: auto 10px; grid-template-rows: auto auto; grid-template-columns: auto auto auto auto;">
|
||||
<a data-num="one" class="learning-click {{#if attr.one}}active{{/if}}">
|
||||
<i class="far {{#if attr.one}}fa-times-circle{{else}}fa-circle{{/if}}"></i>
|
||||
</a>
|
||||
<a data-num="two" class="learning-click {{#if attr.two}}active{{/if}}">
|
||||
<i class="far {{#if attr.two}}fa-times-circle{{else}}fa-circle{{/if}}"></i>
|
||||
</a>
|
||||
<a data-num="three" class="learning-click {{#if attr.three}}active{{/if}}">
|
||||
<i class="far {{#if attr.three}}fa-times-circle{{else}}fa-circle{{/if}}"></i>
|
||||
</a>
|
||||
<a data-num="four" class="learning-click {{#if attr.four}}active{{/if}}">
|
||||
<i class="far {{#if attr.four}}fa-times-circle{{else}}fa-circle{{/if}}"></i>
|
||||
</a>
|
||||
<a data-num="five" class="learning-click {{#if attr.five}}active{{/if}}">
|
||||
<i class="far {{#if attr.five}}fa-times-circle{{else}}fa-circle{{/if}}"></i>
|
||||
</a>
|
||||
<a data-num="six" class="learning-click {{#if attr.six}}active{{/if}}">
|
||||
<i class="far {{#if attr.six}}fa-times-circle{{else}}fa-circle{{/if}}"></i>
|
||||
</a>
|
||||
<a data-num="seven" class="learning-click {{#if attr.seven}}active{{/if}}">
|
||||
<i class="far {{#if attr.seven}}fa-times-circle{{else}}fa-circle{{/if}}"></i>
|
||||
</a>
|
||||
<a data-num="eight" class="learning-click {{#if attr.eight}}active{{/if}}">
|
||||
<i class="far {{#if attr.eight}}fa-times-circle{{else}}fa-circle{{/if}}"></i>
|
||||
</a>
|
||||
|
||||
</div>
|
||||
<a style="margin: auto;" class="learning-control" data-action="delete"><i class="fas fa-trash"></i></a>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ol>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
|
@ -0,0 +1,46 @@
|
|||
<div class="skills-tab border scroll-y grid-container" style="grid-template-columns: 1fr 1fr; border-top: none;">
|
||||
<div class="skills border" style="grid-column: 2; grid-row: 1/5;">
|
||||
<h1 style="margin-bottom: 0; grid-column: 1/4;">{{localize "SKILL.ADVENTURE"}}</h1>
|
||||
<ul class="items">
|
||||
<ul class="items-list">
|
||||
{{#each actor.skills as |skill key|}}
|
||||
{{#if skill.hasAdventure}}
|
||||
<li class="item flexrow" data-item-id="{{skill._id}}">
|
||||
<div class="item-name roll-skill" style="flex-grow: 8;">{{skill.name}}</div>
|
||||
<div class="item-value" style="flex: none;"><input class="skill-value" type="number" value="{{skill.data.value}}" min="0" data-item-id="{{skill._id}}" data-dtype="Number" /></div>
|
||||
<div style="align-self: flex-end">
|
||||
<a style="margin: auto;" class="click-skill {{#if skill.data.used}}active{{/if}}" data-item-id="{{skill._id}}">
|
||||
<i class="far {{#if skill.data.used}}fa-times-circle{{else}}fa-circle{{/if}}"></i>
|
||||
</a>
|
||||
</div>
|
||||
</li>
|
||||
{{/if}}
|
||||
{{/each}}
|
||||
</ul>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="skills border">
|
||||
<h1 style="margin-bottom: 0; grid-column: 1/4;">{{localize "SKILL.COMBAT"}}</h1>
|
||||
<ul class="items">
|
||||
<ul class="items-list">
|
||||
{{#each actor.skills as |skill key|}}
|
||||
{{#if skill.hasCombat}}
|
||||
<li class="item flexrow" data-item-id="{{skill._id}}">
|
||||
<div class="item-name roll-skill" style="flex-grow: 8;">{{skill.name}}</div>
|
||||
<div class="item-value" style="flex: none;"><input class="skill-value" type="number" value="{{skill.data.value}}" min="0" data-item-id="{{skill._id}}" data-dtype="Number" /></div>
|
||||
<div style="align-self: flex-end">
|
||||
<a style="margin: auto;" class="click-skill {{#if skill.data.used}}active{{/if}}" data-item-id="{{skill._id}}">
|
||||
<i class="far {{#if skill.data.used}}fa-times-circle{{else}}fa-circle{{/if}}"></i>
|
||||
</a>
|
||||
</div>
|
||||
</li>
|
||||
{{/if}}
|
||||
{{/each}}
|
||||
</ul>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="skills border grid-container" style="grid-column-gap: 5px; grid-template-columns: 1fr;">
|
||||
<h1 style="grid-column: unset;">{{localize data.languages.label}}</h1>
|
||||
<input name="data.languages.value" type="text" value="{{data.languages.value}}" />
|
||||
</div>
|
||||
</div>
|
|
@ -0,0 +1,78 @@
|
|||
<div class="bio-tab border scroll-y" style="height: 100%; border-top: none;">
|
||||
<div class="grid-container" style="height: fit-content; border-top: none; grid-template-rows: 1fr auto; grid-template-columns: 1fr 1fr;">
|
||||
<div class="border grid-container" style="height: 100%; grid-row: 1/4; grid-template-rows: auto 1fr; height: fit-content; min-height: 200px;">
|
||||
<h2 style="margin-bottom: 0;">{{localize data.bio.appearance.label}}</h2>
|
||||
<div class="description">
|
||||
{{editor content=data.bio.appearance.value target="data.bio.appearance.value" button=true owner=owner editable=editable}}
|
||||
</div>
|
||||
</div>
|
||||
<div class="border grid-container" style="grid-column-gap: 5px; grid-template-columns: 1fr auto; max-height: 163px;">
|
||||
<h2 style="margin-bottom: 0; grid-column: 1/3;">{{localize "FEATURES.TITLE"}}</h2>
|
||||
|
||||
<input name="data.feature.one.label" class="roll-feature" type="text" value="{{data.feature.one.label}}" />
|
||||
<a style="margin: auto;" class="feature {{#if data.feature.one.value}}active{{/if}}" data-feature="one">
|
||||
<i class="far {{#if data.feature.one.value}}fa-times-circle{{else}}fa-circle{{/if}}"></i>
|
||||
</a>
|
||||
|
||||
<input name="data.feature.two.label" class="roll-feature" type="text" value="{{data.feature.two.label}}" />
|
||||
<a style="margin: auto;" class="feature {{#if data.feature.two.value}}active{{/if}}" data-feature="two">
|
||||
<i class="far {{#if data.feature.two.value}}fa-times-circle{{else}}fa-circle{{/if}}"></i>
|
||||
</a>
|
||||
|
||||
<input name="data.feature.three.label" class="roll-feature" type="text" value="{{data.feature.three.label}}" />
|
||||
<a style="margin: auto;" class="feature {{#if data.feature.three.value}}active{{/if}}" data-feature="three">
|
||||
<i class="far {{#if data.feature.three.value}}fa-times-circle{{else}}fa-circle{{/if}}"></i>
|
||||
</a>
|
||||
|
||||
<input name="data.feature.four.label" class="roll-feature" type="text" value="{{data.feature.four.label}}" />
|
||||
<a style="margin: auto;" class="feature {{#if data.feature.four.value}}active{{/if}}" data-feature="four">
|
||||
<i class="far {{#if data.feature.four.value}}fa-times-circle{{else}}fa-circle{{/if}}"></i>
|
||||
</a>
|
||||
</div>
|
||||
<div class="border">
|
||||
<header class="learning-header" >
|
||||
<h2 class="grid-container" style="margin-bottom: 0; grid-template-columns: 2fr 1fr auto;">
|
||||
{{localize "LEARNING.TITLE"}}
|
||||
<div></div>
|
||||
<a class="learning-control" data-action="create"><i class="fas fa-plus"></i></a>
|
||||
</h2>
|
||||
</header>
|
||||
<ol class="learning-list" style="padding: 0;">
|
||||
{{#each data.learning as |attr key|}}
|
||||
<li class="learning grid-container" style="grid-template-columns: 2fr auto auto;" data-attribute="{{key}}">
|
||||
<input class="learning-key" type="text" name="data.learning.{{key}}.key" value="{{key}}" style="display: none;" />
|
||||
<input style="margin-top: auto; margin-bottom: auto;" class="learning-value" type="text" name="data.learning.{{key}}.value" value="{{attr.value}}" />
|
||||
<div class="grid-container" style="margin: auto 10px; grid-template-rows: auto auto; grid-template-columns: auto auto auto auto;">
|
||||
<a data-num="one" class="learning-click {{#if attr.one}}active{{/if}}">
|
||||
<i class="far {{#if attr.one}}fa-times-circle{{else}}fa-circle{{/if}}"></i>
|
||||
</a>
|
||||
<a data-num="two" class="learning-click {{#if attr.two}}active{{/if}}">
|
||||
<i class="far {{#if attr.two}}fa-times-circle{{else}}fa-circle{{/if}}"></i>
|
||||
</a>
|
||||
<a data-num="three" class="learning-click {{#if attr.three}}active{{/if}}">
|
||||
<i class="far {{#if attr.three}}fa-times-circle{{else}}fa-circle{{/if}}"></i>
|
||||
</a>
|
||||
<a data-num="four" class="learning-click {{#if attr.four}}active{{/if}}">
|
||||
<i class="far {{#if attr.four}}fa-times-circle{{else}}fa-circle{{/if}}"></i>
|
||||
</a>
|
||||
<a data-num="five" class="learning-click {{#if attr.five}}active{{/if}}">
|
||||
<i class="far {{#if attr.five}}fa-times-circle{{else}}fa-circle{{/if}}"></i>
|
||||
</a>
|
||||
<a data-num="six" class="learning-click {{#if attr.six}}active{{/if}}">
|
||||
<i class="far {{#if attr.six}}fa-times-circle{{else}}fa-circle{{/if}}"></i>
|
||||
</a>
|
||||
<a data-num="seven" class="learning-click {{#if attr.seven}}active{{/if}}">
|
||||
<i class="far {{#if attr.seven}}fa-times-circle{{else}}fa-circle{{/if}}"></i>
|
||||
</a>
|
||||
<a data-num="eight" class="learning-click {{#if attr.eight}}active{{/if}}">
|
||||
<i class="far {{#if attr.eight}}fa-times-circle{{else}}fa-circle{{/if}}"></i>
|
||||
</a>
|
||||
|
||||
</div>
|
||||
<a style="margin: auto;" class="learning-control" data-action="delete"><i class="fas fa-trash"></i></a>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ol>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
Loading…
Reference in New Issue