v0.0.3
Finishing v0.0.3 Layout fixes Added support for rolling skill on spells Fixed migration Cleaned up the code Fixed Hjältarnas Tid skill error, updated layout, fixed buttons not working Fixed right click menu for weapons Added roll dialog and exceptional rolls Updated skills styling Co-Authored-By: erebus <erebus@rikspolisen.se> Co-Committed-By: erebus <erebus@rikspolisen.se>
This commit was merged in pull request #2.
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@@ -2,16 +2,16 @@
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<div class="combat border">
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<ul class="items">
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<ul class="items-list">
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<li class="item flexrow">
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<li class="item-nor flexrow">
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<div class="item-name" style="flex-grow: 8;">{{localize "MOD.INIT"}}</div>
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<div class="item-value" style="flex: none;"><input name="data.combat.init" class="skill-value" type="number" value="{{data.combat.init}}" data-dtype="Number" /></div>
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</li>
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<li class="item flexrow">
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<li class="item-defence flexrow" data-defence="{{data.combat.defence}}">
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<div class="item-name roll-defence rollable" data-defence="{{data.combat.defence}}" style="flex-grow: 8;">{{localize "ADVERSARY.DEFENCE"}}</div>
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<div class="item-value" style="flex: none;"><input name="data.combat.defence" class="skill-value" type="text" value="{{data.combat.defence}}" /></div>
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</li>
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<li class="item flexrow">
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<li class="item-nor flexrow">
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<div class="item-name" style="flex-grow: 8;">{{localize "ADVERSARY.HASHELMET"}}</div>
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<div style="align-self: flex-end">
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<a style="margin: auto;" class="adversary-helmet-click {{#if data.combat.helmet}}active{{/if}}">
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@@ -20,7 +20,7 @@
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</div>
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</li>
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<li class="item flexrow">
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<li class="item-nor flexrow">
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<div class="item-name roll-adversary-armor rollable" data-armor="{{data.combat.armor}}" style="flex-grow: 8;">{{localize "ITEM.DEFENCE"}}</div>
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<div class="item-value" style="flex: none;"><input name="data.combat.armor" class="skill-value" type="text" value="{{data.combat.armor}}" /></div>
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</li>
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@@ -33,7 +33,7 @@
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<ul class="items">
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<ul class="items-list">
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{{#each actor.skills as |skill key|}}
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<li class="item flexrow" data-item-id="{{skill._id}}">
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<li class="item-skill flexrow" data-item-id="{{skill._id}}">
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<div class="item-name roll-skill rollable" style="flex-grow: 8;">{{skill.name}}</div>
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<div class="item-value" style="flex: none;"><input class="skill-value" type="number" value="{{skill.data.value}}" min="0" data-item-id="{{skill._id}}" data-dtype="Number" /></div>
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</li>
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@@ -52,7 +52,7 @@
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<ul class="items-list">
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{{#each actor.attacks as |item key|}}
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<li class="item flexrow" data-item-id="{{item._id}}" data-ability="{{item.data.skill.value}}">
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<li class="item-attack flexrow" data-item-id="{{item._id}}" data-ability="{{item.data.skill.value}}">
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<div class="item-name">{{item.name}}</div>
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<div class="skill-roll">
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<div class="roll-button">
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@@ -61,12 +61,12 @@
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</div>
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<div class="skill-roll">
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<div class="roll-button">
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<div class="roll-damage rollable">{{item.data.damage.value}}</div>
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<div class="roll-attack-damage rollable">{{item.data.damage.value}}</div>
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</div>
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</div>
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<div class="item-controls">
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<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
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<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
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<a class="item-control item-edit" data-parent=".item-attack" title="Edit Item"><i class="fas fa-edit"></i></a>
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<a class="item-control item-delete" data-parent=".item-attack" title="Delete Item"><i class="fas fa-trash"></i></a>
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</div>
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</li>
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{{/each}}
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